![]() ![]() Faerie Fire: An often overlooked spell, Faerie Fire is something that should be stocked by all parties.Lighting dark spaces before entering as well as distracting guards the chief among them. Dancing Lights: Not a particularly impressive Cantrip, although it has its uses.Drowĭrow Magic: Forgoing two skill proficiencies for three spells is going to benefit some classes more than others, the most notable class that gets a good deal out of this would be the Warlock. The only exception would be if you are planning on playing a pirate-themed campaign. Swimming Speed: Swimming speed is almost never worth giving up two skill proficiencies. Languages: Common, Elvish Half-Elf 5e Subraces Aquatic Bards and rogues will love half-elves because it will increase their ability to skill monkey, other classes get to pick Perception, Stealth, or a social ability that they don’t get access to so they can be more well rounded. Nobody has even said, “wow, I am proficient in too many skills!”. Skill Versatility: An absolutely amazing racial trait. Immune to sleep effects from magic is less common but can still be important. ![]() Paladins can boost STR or CON, Bards and boost DEX, etc.ĭarkvision: 60ft of Darkvision is always nice.įey Ancestry: This is where the benefits of the Half-Elves better half (get at me humans) really starts to shine, advantage on saving throws against being charmed is going to come up multiple times in the length of a campaign. This means that a half-elf would make a great choice for any CHA based caster because they can always boost their next most important stat. What truly makes the half-elf racial bonuses stand out is the ASI that comes along with the bonus to CHA. Half-Elf 5e TraitsĪbility Score Increase: a +2 CHA increase is one of the more common racial bonuses available. It is because of this inability to fit in that draws most Half-elves to become adventurers. ![]() Half-elves that live around elves grow restless with the timelessness of the society and tend to mature much faster than their equal aged counterparts. Half-elves who choose to walk among humans see their friends and loved one’s age, while time barely touches them. Humans and elves are about as different as you can get when it comes to their perspective on the world around them, this is mainly due to one main factor: time. Half-elves are a race that is split between two worlds. To read more about this, visit our D&D Race Guide. Tasha's Cauldron of Everything has added the "Customizing Your Origin" option that may affect the ability score increases, languages, and proficiencies in this guide. ![]()
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